Ammo is used in Turrets to damage Bots, and other Spaceships. Sniper Ammo can damage your own ship if it comes in contact with you, be careful. All Ammo types can only be crafted at a Munitions Fabricator. Except for Standard Ammo and Trash Ammo which can be crafted at the Starter Fabricator as well.
Trash Ammo is free, and the only item in the game that requires no Resources to craft, but decays over time, with a life-span from 1 second to 10 minutes.
Ammo Types[]
Image |
Name | Description |
---|---|---|
Standard Ammo | Fast reloads. | |
ScatterShot Ammo | Shoots multiple projectiles. Good for damaging critical ships.
Poor damage and easily avoidable due to the massive bullet spread. Sometimes used in looters | |
Flak Ammo | Explodes into more bullets in flight.
Very useful, not recommended for close range. Works well when paired with Punch Ammo | |
Sniper Ammo | Flies swift & true. Bouncy.
High DPS. | |
Punch Ammo | Pushes objects away.
Very useful for pinning, commonly found in punchers. | |
Yank Ammo | Pulls Spaceships, Red Bots and items upon impact, deals around the same damage as standard ammo. Good for yanking stuff out of holes. | |
Slug Ammo | High damage. Used to spike damage ships or to dig through tiles. It replaced the more powerful Breaker Ammo in Version ℵ35. | |
Trash Ammo | Deals regular damage, slower fireate but requires no resources to Fabricate, but it decays over time.
Used in some farmers. |
Loading Turrets (RC, Auto, Burst, Manual)[]
Ammo can be loaded into Turrets by left-clicking on the Turret while holding the Ammo. If there is excess Ammo, it will remain in the inventory slot.
Notes[]
- Trash Ammo cannot be ejected
- All Ammo types stack in stacks of 16
- Breaker Ammo could not break rocks in The Pits