At its core, Dredark is a platformer. Move your character around to interact with the various components of your ship.
Hold the jump key longer to jump higher.
Use objects by clicking on them. Your character must be near objects in order to use them. Use dropped items will cause you to grab them.
Your character has limited inventory space. While holding an item, click to use it.
Switch items using the number keys along the top of the keyboard, or by clicking on the desired slot. Players currently have 5 slots.
Items can be moved between slots by dragging. Holding SHIFT while dragging will split the stack of items in half.
Items can be dropped or thrown by pressing Q, or by dragging them out of the inventory.
- Move: WASD
- Fire Turrets: Left Click
- Exit: Space / Escape
- Use Portal: Q
You can pilot your ship by using a helm. Note that only one person can pilot at a time, even if you have multiple helms.
While piloting you can fire your ship's RC turrets (the orange ones).
- Fire Turret: Left Click
- Unload Ammo: Q(Auto or Burst turret),Left click on turret(rc turret)
- Exit: Space / Escape
The grey turrets and turret controllers can be controlled by players.
Some items can be used to modify your ship. Many objects also require a floor beneath them.
Wrenches can be used to disassemble most objects.
Change the axis by pressing R.
The maximum ship size is 80x80 ship tiles, or 10x10 world tiles.
Fabricators can be used to create items from raw materials.
The fabricator has a menu for selecting the items to be crafted.
More specialized items require a special fabricator type to craft them.
Keeping extra ammo and repair kits on hand is recommended.
The world of Dredark is made of several zones that are connected by portals.
To use a portal, fly over it and press Q. You will be teleported to a random position in the linked zone.
Overworld blocks can be damaged by bullets.
Normal blocks have a 25% chance to drop a stack of metal.
Blocks with white diamonds are guaranteed to drop rare items.
Ship Destruction & Despawning
Ships that reach zero shields will become vulnerable to bullets damaging interior components. Items will drop from the ship if they are on the ground or when they reach 0 health, although starter items and blocks have this exception, as starter items stay on the ship, and blocks disappear when they reach no health.
Once everyone has left a ship, that ship will start a 5 minute derelict countdown (30 seconds in safe zones). The ship will be saved if no one joins before the timer ends. Ships can still lose health and be destroyed while this timer counts down, so this is not a recommended way to save ships.
- Saves can be initiated manually by captains using the Crew Control, but only when the ship is in Freeport or another safe zone.
- Ships can be re-loaded by captains from the start screen.
- Saves are only meant to keep your ship safe while you log off, or in case the server restarts or crashes. If your ship is destroyed in-game, you will not be able to re-load an earlier save.
- Saves may eventually be deleted if too old, or on game-wide resets.
If you have the Captain rank, you can administrate your ship by clicking the button in the lower right corner of the screen.
The Captain rank is obtained by creating a ship or by being promoted by another Captain.
You can use the Crew Control menu to ban troublemakers (or anyone you don't want in your ship) from your ship. The ban system is not perfect, especially in its current state. If griefers continue to raid your ship, you should set your ship to Private.
Ships are private by default. Private ships can be joined using an invite link. Anyone given the link will be promoted to crew and allowed to rejoin your ship while it is loaded.