Finch II is an area where Red Bots spawn in. Like Finch I, Finch II has BOTH P.V.P and P.V.E (player vs. entity) combat. Portals in Finch II lead to Sparrow I and Freeport II. It has a health limit of >=2500. Exceeding this limit will have decreased fire rate for all turrets and ammo by 20% (NOTE: The bigger the ship in this zone, the more the fire rate decreases.) Diamond Tiles spawn in this zone at 1/3rd rate of Sparrow I.